Let's make an AI that destroys video games: Crash Course AI #13

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CrashCourse

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Shared November 8, 2019

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Today we create a game and then build an AI to destroy it. Our game is called TrashBlaster, and it’s like Asteroids but with trash in the ocean, and instead of a spaceship John Green Bot is wielding a laser. We'll use machine learning techniques such as an evolutionary neural network alongside a carefully crafted fitness function to create an unstoppable AI.

To install the game on your computer download our repo on Github: https://github.com/crash-course-ai/la...

Crash Course is produced in association with PBS Digital Studios: https://www.youtube.com/pbsdigitalstu...

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Eric Prestemon, Sam Buck, Mark Brouwer, Indika Siriwardena, Avi Yashchin, Timothy J Kwist, Brian Thomas Gossett, Haixiang N/A Liu, Jonathan Zbikowski, Siobhan Sabino, Zach Van Stanley, Jennifer Killen, Nathan Catchings, Brandon Westmoreland, dorsey, Kenneth F Penttinen, Trevin Beattie, Erika & Alexa Saur, Justin Zingsheim, Jessica Wode, Tom Trval, Jason Saslow, Nathan Taylor, Khaled El Shalakany, SR Foxley, Sam Ferguson, Yasenia Cruz, Eric Koslow, Tim Curwick, David Noe, Shawn Arnold, William McGraw, Andrei Krishkevich, Rachel Bright, Jirat, Ian Dundore
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